Computing
Changing the sprites (characters) and programming them following a set of instructions to create our aquarium!
First we planned our own commands in our books before we had a go at sequencing them together using scratch. We were able to add the start and the end to our sequence, green for go and red for stop.
Following commands
![Still image for this video](http://primarysite-prod-sorted.s3.amazonaws.com/torrisholme-primary-school/UploadedVideo/636c2856-4b30-41e9-9833-4661322edee2/img_5748_zencoder/thumbs/frame_0000.png)
Today we experimented using scratch by making our cat sprite move by giving it different commands to follow. This was lots of fun! We even had a competition at the end to see which sprite had the best dance moves. Over the next few weeks we will progress to changing the sprite and the background to create a story.