Computing
Programming
In today’s programming lesson we used code to turn our
Micro:bit into a step counter.
















































Using Scratch we programmed a catch game.
The game incorporated items to fall and be caught.
We chose a background.
We added sounds when items were caught.
A scoring system was included.
To extend the game we added another falling item to score extra points.









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Communication and Collaboration
Today we imagined how we could work together collaboratively on the same online project if we were not in the same location.
Harry H volunteered to be “Project Manager” and was in charge of allocating work to his colleagues using the chat tool on google slides.
Well done to everyone for following Harry’s instructions and producing a fact file about Brazil.

